Things to remember when combining Gamification with mLearning

Gamification with mLearning

Gamification is a much talked about topic these days. By the end of 2014, over 70% of the 2000 largest companies have deployed at least a single gamified application. An estimated $5.5 million is expected to be generated by the overall market for gamification tools, applications, and services. Mobile Learning is a technology that is convenient and enhances learning. When these two trends meet together, the resultant outcome is something really awesome.

The best practices to integrate gamification and mobile learning in a single platform:

Make sure to teach just one or two objectives

Remember to put a limit on the number of objectives your game teaches. This makes your game easy to design and develop as you can put more attention to making your game and course mobile friendly. A lot of creativity and hard work is involved in game design, and you will always want to focus on making your game purposeful. So, it is always a good idea to limit your game to just a single, or maybe two, objectives alone.

Create a game that is scenario-based

A scenario based game is always better in allowing your learners to develop a certain set of skills. The game should be made such that it focuses on the same actions that your learner is expected to perform in real life situations. Whenever your learner meets the different checkpoints or the goals specified in the game, include some achievable rewards. This is a motivation to try and succeed in the endeavour. This motivation will surely reflect in their real life on the job performance as well.

Make your game social

Make full use of the different social platforms available for you on the mobile devices and gamification. Leaderboard, instant message, and multiple players are effective features. This gives way to competition and incorporate communication for the learners. They see their fellow competitors and get motivated to strive harder. When motivated employees become more social, they will be more engaged with the game.

Select a mobile delivery system that is secure

You must always choose a secure mobile learning platform to keep all the confidential information secure. With mobile learning, employees get easier access to information on the devices. They will use the devices for socialising too. Select an mLearning platform uses effective encryption and does not allow leakage of any sort. Lectora is the best in this case. It uses over the air, in the cloud, double encryption, and single sign on security features.

Using mLearning and Gamification together will help you create a combination strategy that is very convenient and engaging. Use Lectora Mobile to deliver your content with ease.

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Possibilities of making classroom based practical via e-Learning

I was working on an e-Learning module on how to “tie a knot to restrain load on the vehicle.” Till date, I have developed more than 1500+ hours of courses. But for the first time, I’ve got a situation where I felt as if I was running out of ideas to make the course interactive.

The challenge here was to teach the user how to work around with the ropes. If training was on software simulation, then gamification, scenarios and drag & drop would have made the things interactive. But here it was working with ropes and I was not sure how to make it interactive.

Initially, I used static images with explanatory text to explain the procedure on how to tie a knot. Later, I realised that it was not allowing the learners to practice it in a virtual environment. So, I tried to make multiple choice questions, but again I felt it was not so engaging.

By making the real time video or 2D animation, the content can be presented in a good format but budget will go up. More importantly, the client was expecting an activity which is more near to the reality.

Then I searched on web for ideas which can make my life easy. After browsing many websites and considering the flexibility available in Articulate Storyline, I’ve made an activity which gave a satisfactory output.

The output is interesting, engaging and near to the reality. Using the same methodology, here is an example of what we have developed on “How to tie a Tie?” Please experience the solution and provide your feedback.

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