Blended Learning Solutions – A more effective form of learning

Blended Learning The training process is one that involves a number of different processes. A continuous learning process needs to be provided to the learners along with some reinforcement techniques to make sure it works out well. These learning solutions need to be designed using a well planned strategy if you want to get results that last really long. ELearning and ILTs are two very important learning techniques which have their own advantages and limitations as well. The biggest part here is to decide which one is better among the two.

Since a very long time practitioners have been debating on the topic to come out with a feasible solution. Different people have different views and claims for each type of learning process. The training requirements in today’s world have become extremely complex with the increasing complexity of business. As such, sticking to a single type of learning format will no longer work out. For maximum eLearning benefits, both the styles need to be combined in the correct manner to get a blended approach of learning. This is where the concept of blended learning comes up from. Different delivery methods are mixed together to create a learning experience which is more comprehensive. This is called blended learning. It is typically used for a mixture of ILTs and eLearning. In short, it is known as the mixture of the face to face instruction method with computer mediated instruction techniques.

Before deciding to implement blended learning, it is necessary to understand how the method works, and what its advantages are. When you use blended learning, it helps you mix all the different kinds of learning strategies, methods, and even the medium of delivery. This helps you ensure that all your objectives of learning are successfully met. A typical example can be that in which product training needs to be given to your employees. You can use a classroom session for this, or a series of different sessions including some self paced modules and hands on demo. You can try doing it with some simulation modules and then an online assessment. You have a variety of options in front of you. Different types of content can be matched to offer you the most effective learning solution for your specific requirement.

ILTs and eLearning, when integrated together, make a very strong learning process. eLearning is well known for all the benefits it can offer on any kind of level. But, it cannot fit perfectly in every situation. You need to add ILTs in it to complement the process. This makes your training process really effective and comprehensive, and also offers maximum results. You need to remember two points:

  • ELearning and ILTs need not be mutually exclusive.
  • Do not view both the processes in different silos.

ELearning solutions can be used as the backbone of your process, as it is cost effective and reaches out globally. You could just add a bit of ILTs here and there to integrate the system seamlessly with the eLearning process.

For a learning technique that is ideal, you need to mix both the learning processes and create a perfect blend.

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Instructional Designers Must Create Effectual E-Learning Designs

Elearning

Instructional Designers

Instructional designers are the ones who create diverse styles of unique instructional courses that are meant for e-learning purposes. E-learning has become a reality in the present world, and the impact of the same can be witnessed in almost all principal arenas of human interests. The functional base of these e-learning processes is created by the instructional designers. They make use of the modern technological tools and formulate inventive instructional design to suit the varied requirements and the targeted audience. In our time, when the real relevance of e-learning and the constant development that occurs in the technological arena are taken into account, instructional designers have a significant role to play. However, the process of instructional design creation will have to be done with care, as the e-learning arena is a bit new to the general consumer. Instructional designers must apply practical sense while creating e-learning courses; this is one of the existing instructional design challenges. The knowledge level of the targeted audience must be comprehended first, and only on that basis, novel instructional designs should be created.

Instructional Design Challenges

One of the present principal instructional design challenges as of now is pacing up the varied client interests. A quantum jump has come to pass in all developed societies, from the slow-paced social life to the aggressive fast-life due to the technological advancements. Because of this, the dependency on numerous technological gadgets has increased. E-learning has become a common matter in our time, and a vast section of the present generation relies on the handy nature of internet for performing their various day to day activities. For example, the handiness and the resourcefulness of e-learning courses are being applied in most of the modern-day class-rooms, apart from the industrial and commercial sectors.

E-learning method is found effective for class-room studies. Practically, this augments the student cooperation, as the younger generation loves to use the latest personal gadgets. Thus, the student involvement level is enhanced, and thus the value of education also gets a face-lift. Moreover, the interaction capacity of the students will also get amplified. Thus there is an overall enthusiasm in the educational sector for implementing diversified e-learning courses, and this increases the responsibility of instructional designers. To cope up with the current scenario, they have to create apt and innovative instructional design that will satisfy the related demands of the educational sector.

Almost the same involvement can be observed in the professional HRM sector. Many modern HRM executives have asserted and confirmed the influence and inventiveness of e-learning methods as far as Human Resource Management is concerned. They espouse e-learning methods. In the present HRM field, gamification has become par for the course.

BYOD in the class-room and Gamification in Human Resource Management have become almost common, and all related executives are trying to apply the effectiveness of technological inputs in their respective fields, as much as possible. In brief, instructional designers must know that they are the ones who are empowering the e-learning participants in various domains, and hence, must create easy to comprehend e-learning tools, by making use of the diversified modern technological inputs.

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E-Learning Course Development Standards

banner Today e-learning is a large industry; it has variety of solutions, approaches, strategies etc. for unique learning needs of organizations and institutions. E-learning is a proved methodology for its learning effectiveness, cheaper cost and less time of development. Globally e-leaning courseware developers are mushrooming with claims of providing the best quality in the least costs.

As a Learning Manager or any authorized person who is responsible for training and development of resources must have enough knowledge of certain basic standards of e-learning course development. This will help you to understand your learning need better and assess vendors who can provide it.

In this discussion we have enlisted few important areas of consideration and will come-up with more things in future.

Following are the basic modals, strategies or standards of e-learning courseware development:

E-Learning Course Developmental Procedure

There are modals which helps you execute an e-learning project in a systematic process. Among different models, ADDIE (Analysis, Design, Development, Implementation and Evaluation) is considered as base and the most perfect modal for an e-learning course development. Dick & Carey Modal is another one used by e-learning developers.

Course Enabling Objectives

These are the complete sentences to describe what learners are expected to do or should be able to do after completion of the course. Benjamin Blooms and Rober F. Mager’s had significant contributions in preparation of instructional or enabling objectives.

Content Chunking

Cognitive educational theories are followed in content chunking. Content should be chunked for easy assimilation and retention.

Content Flow

Each and every chunk of content should have logical flow to help learner know, understand, apply and judge i.e. From Known to Unknown, General to Specific and Complex to Simple.

Content Sentences

The sentences should be succinct and in constructive or progressive structure. Every learner has learning pattern (as I mentioned in my previous discussion) as stepping pattern. So, as a good trainer or instructor, identify these learning patterns and encapsulate subject matter into sentences so that they create aha effect in learner’s brain.

Learner Interactions

Learners are best engaged if they are prompted to interact with the subject matter of the course. Interaction for the sake of interaction doesn’t help learner to experience effective learning; interaction should help learner to establish desired pattern of connections in brain. Assessments and navigation are not such interactions.

Formative Assessment

These are the best opportunities to practice learned concepts. These activities help learners to strengthen the connections established during the content presentation.

Summary

A quick and a brief recap to help leaner to practice recall and retain what has been learnt in the course.

Summative Assessment

This is for the course designer to get confirmation on achievement of enabling objectives.

                                                                       Cont…

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E-Learning Services and Concepts for Learning Managers

E-Learning

Learning Officers or Learning Managers are responsible to satisfy learning and training needs of the organizations they are serving to. There are various types of platforms and methodologies to satisfy these needs; off-course E-Learning is one the most effective among all the available.

Concepts

In this discussion we will restrict ourselves to the E-Learning Solutions and Services. Moving further, you may need to understand following concepts in brief:

Organizational Learning Needs – 

  • Understanding: Training or learning which may bring required change or improvement in resources or students to do or realize something in a desired way.
  • Benefit: It is a very skilled job to identify actual skill or change required for an organization which may satisfy its need or improve business performance. Learning officer could be the best person to help an Instructional Designer analyze and identify actual learning needs.

Learning Style/Profile of the Learner – 

  • Understanding: Every individual is unique but their personality traits do fall under few common categories. Similarly, learning style is also unique in all learners but they can be categorized under following three headings:
    - Kinesthetic Learners – Learners who learn by doing
    - Auditory Learners – Learners who learn by listening
    - Visual Learners – Learners who lean by seeing
  • Benefit: In general, learners have mix of above three styles; our job is to identify dominant style so that we prepare our learning material accordingly.

Learning Delivery Platforms – 

  • Understanding: It is platform to deliver learning, for example Classroom, Books, Desktop/Laptop computers, Mobile devices, Learning Management System etc.
  • Benefit: This helps us to understand the strengths and weakness of available platforms and deliver the learning solutions accordingly.

Learning Content Design –

  • Understanding: The content or material which need to be designed (if required convert) and developed in accordance with organizational needs and learning profile of the learner. The types of content are Facts, Concepts, Process, Procedures and Principles. Forms of content are Text, Images, Animations, Videos and Audios.
  • Benefit: Understanding of content design, types and forms help you develop the most relevant learning solution to the requirement.

Conversions –

  • Understanding: It is about translating existing courses into the learner’s preferred language. Along with translation, the look and feel of the course can be customized in accordance with location and its culture.
  • Benefit: We must understand the significance of language of instruction and its environment; it helps you make learning simple and relevant.

Services

Following are the three categories of solutions and services required in E-Learning domain:

Custom E-Learning Course Development

It is one of the most effective and traditional approach of e-learning course development. The name itself defines it as customized e-learning solution or bespoke e-learning solution; it is to solve specific learning problems.

Features:

  • Thorough analysis of following important factors:
    - Learning need of an organization
    - Learner
    - Content
    - Delivery platform
  • Custom design and development of the course
  • Instructional strategy for engaging and lasting learning experiences
  • Can be delivered on specified platform of an organization
  • Can be developed for multi platforms

Conclusion:

In this approach, learning needs and its affecting factors are analyzed thoroughly to develop the most custom and effective learning solution. The analysis and custom part of the work efforts requires you to pay the deserving cost.

Rapid E-learning Course Development

It is about delivering e-learning course in less time with required effectiveness.

Features:

  • A brief analysis of learning need enough to understand specific requirements and standards
  • Rapid development tools for quick and quality output
  • Standard interactions
  • Effective engagement strategies can be implemented
  • Easy to develop courses for multi platforms

Conclusion:

A good quality in-terms of learner experience and look and feel can be made in less time and less cost.

Translations and Localizations

This service is about converting existing course content for learners of foreign language, geographical and cultural region.

  • Existing courses can be converted as they are or with enhancements
  • Course environments like images, color and theme of graphic elements can be customized to match with the local culture
  • Existing content like books and manuals can be translated and a course in other language and environment can be created

Multi-Platform Course Development

Multi-platform course is to maximize or provide easy and anywhere access to learning. A course to launch from devices of different utilities like Desktops/Laptops, Mobile Phone, Tabs etc.

  • Existing course can be converted for other devices using required tools and techniques
  • New courses can be developed to launch through multi-platforms
  • Few changes need to be done to create existing uni-platform course to multi-platform

Summary

Above listed are the common services demanded by companies. As a learning manager or officer you must be able to identify the requirements and select capable vendor to provide the best e-learning services and solutions.

 

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E-Learning and Blended Learning

Blended Learning It is difficult to find one simple solutions for a complex issues. The expectations with regards to performance at work place or at home are complex; we need a blend of various learning solutions to resolve these complex issues. In such a scenario, Blended learning offers a greater chance of success.

Blended learning is not new concepts. In fact, it is an age-old concept that existed for several centuries. In ancient India, the pupil leave with their teacher or guru for years in Ashrams. The pupil was imparted theoretical knowledge, in the presence of the guru, sitting under the tree. The requisite physical training took place in open places. The pupil would also help the guru in the preparation of food. And, many such areas of learning were available under a single roof under the aegis of a single teacher. Blended Learning is akin to the form of pedagogical practice such as the Gurukul where there exists a blend of various training or learning strategies.

Today, the needs and challenges of learning have changed. Enlisted below are a few such challenges:

  • Time constraint
  • Total number of students that can be reached
  • Learners being distributed at far different places
  • Complexity of tasks to perform
  • Complexity of content
  • Forms of content (Audio, Video, Text etc.)
  • Infrastructure
  • Cost

All these factors necessitate a unique learning strategy; a strategy that constructs a learning environment that has the following features.

  • Ease of access of content to remote learners
  • Platforms to deliver various types of content anywhere and anytime.
  • A learner-centric Learning Module/Design.
  • Easy tracking
  • Multiple delivery of learning content
  • Regulatory or supervisory control over content, trainer performance and learner’s understanding.

The above learning environment is a blend of technology and traditional learning strategies.

E-Learning and Blended Learning:

Technology helps create most effective blend of learning solutions. E-learning, itself, is a technology-enabled blended learning concept. It can be mixed with traditional learning solutions like instructor-led training programs, books, field trips, etc.

Blended learning is the latest product in the arsenal of e-learning. Companies that develop Learning solutions help organizations build a blend of learning solutions suitable to their requirement and resources. Technology enabled Blended Learning includes all the advantages of e-learning and more; It offers more time and variety of platforms to deliver content.

Blended Learning solution does increase the cost of learning but the benefits, in terms of the significant impact on business goals, mitigate its costs. Blended Learning helps bring a very real and desired change in employee performance which in turn boosts the organization’s performance.

Learning managers or Officers face the challenge of application of Blended Learning. It is indeed a challenge because they are the premiere points of contact with an overview of various processes and have the requisite expertise to identify the areas of improvement. And so, they must lead the process of incorporating a suitable Blended Learning technique in the learning environments of their company by understanding the specific needs of the organization and employees, and developing a suitable strategy to combat the same.

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Why E-Learning? – A simple analysis

Elearning

E-Learning industry is witnessing tremendous growth in terms of revenue and application. It has become a synonym for many of the learning requirements in corporates, academics and government institutions. To provide most suitable learning solutions, industry experts exploring and inventing creative methods and approaches such as Custom Learning Solutions, Rapid Learning Solutions, Gamifications, Instructor Led Training programs and blend of these methods and approaches.

There are people who still want to get convinced with e-learning as an effective learning delivery platform or methodology. Let’s have an elaborative explanation of relevant factors and self-analysis of different learning platforms.

Before we start, one thing we must know that, e-learning is not the only method and as like as any other thing it is not 100% perfect. There are many other methodologies with different level of effectiveness but e-learning can be taken as better alternative considering current challenges and available means.

Let’s understand why e-learning is a current trend under following two headings:

I – Current Learning Demands

At macro level, we receive demand for learning solutions from following three areas:

  1. Academics – Inquiry is a driving factor in this sector, it drives academicians, teachers and students to understand the known world of knowledge and explore the unknown. To make this simple and move at advance stages of learning experiences, people look for different effective methodologies and platforms.
  2. Small and Large Businesses – Competition is a driving factor of this sector; to yield higher profits,companies look for effective training and learning avenues which help to serve better and produce at an optimum level.
  3. Households – Leading better life is a driving factor for households – People want to learn to take right decisions in areas like finance, health, relationships etc.

Note: Members of Academics, Businesses and Households are same but they demand learning solutions as per the expectations of the role they play in above described areas. There is an enormous increase of volume and complexities in learning content and its applications; people need help to make it simple in less time and cost.

II – Available Technology

When the wheel invented, it was an advance technology of that time and it enabled people to move things and people with easy. Today’s advance technology has affected human life in following three major areas:

  1. Time – The common benefit of using advance technology is ‘time’. Technology has reduced time significantly compare to do the same thing before.
  2. Cost – Most often technology is proved as a tool or technique to reduce cost of an activity comparing the same in past.
  3. Accessibility – Technology has increased human reach/access to more places, more people, more things and more knowledge.

Comparative Analysis of Different Learning Methodologies

We gained some idea about current demand of learning and available technology. This understanding helps us to assess different delivery platforms of learning.

There are following three major delivery platforms for learning:

  1. Informal – In this platform you won’t find any structured method to educate people/resources to achieve any desired change or outcome.
  2. Classroom – This platform is one of the oldest methods of education. It is about bringing learners and trainer under one roof and adopting all possible tools and techniques such as chalk boards, projectors, computers, books, field trips, lab sessions etc.Classrooms provide opportunity to blend several tools, techniques and methods to create an effective learning experience. Under this platform you schedule specific instructors and learners to come at one place on specified time. The two greatest advantages of this platform is human emotions/touch and learner engagement; teacher/trainer can use his facial expressions, hands and other bodily movements to make his teaching effective and learners can engage more.
  3. E-Learning – This is about delivering learning through various electronic platforms. With the advent of internet and mobile devices, these platform scan be used to deliver content any-where and any time. The technology allows learner to interact with learning content and receive feedback accordingly. The platform gives opportunity to blend different types of learning strategies effectively. Even the greatest advantages of classroom teaching i.e. human emotions (through classroom recordings sessions, webinars etc.,) and learner engagement (through assessments and other interactions with learning content) can be achieved effectively.

Analysis- Below chart allows you to assess each platform against key items of considerations or factors:

Elearning

Instructions: Rate each platform as Below Average, Average and Above Average using 1, 2, 3. Sum-up all the ratings to find the most effective platform. You can add more factors (key items) specific to your need.

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What about surplus learning budgets?

Elearning

Companies allocate budgets for their learning requirements. Learning managers are responsible and have authority to spend these funds to satisfy learning needs in their respective organization. In general it is observed that, at the end of each financial year, all learning needs are satisfied but some part of allocated fund remain unspent.

It is an opportunity for learning managers to invest in learning needs other than required for core operations like employee benefits, slow performers, skill enhancement for reducing time and improving quality, emotional development of employees etc. In an ideal case, these funds should go in areas which are not related to core operations and more towards employee benefits.

Following is the list of courses which you can buy or make an order for:

• Courses to improve or enhance Emotional Intelligence – Emotions are weakness of a person, but the same time this could prove strength too. Emotions enable persons to bring best out from them.

• Courses on Sports – Getting trained in sports and playing with colleagues will help to establish relationships and increase relatedness. Sports develops team spirit which is very important element in delivering projects successfully.

• Courses related to Home Affair Management – Other than office, the person spends time and energies managing home affairs. The person or resource may be good enough in his skills, but if he fails in managing home affairs, then this will effect on his work.

• Courses related to Physical Health – Physical fitness has direct impact on work output in office. Courses on simple and effective exercises to be done in office and home will benefit resource and office as well.

• Course on Divinity – Religion is the main source from where person seek energy and no religion develops negative energy. Religious teaching helps person to find right direction to put his/her energy and time whole heartedly. This helps organization to benefit in work and maintaining healthy and happy in his surroundings including office.

• Courses on Positive Engagements – Courses related to simple magic, poetry, music, dance etc. will help person to engage in activities which resist him to move towards negative activities and helps to build confidence and feel of special.

Providing course in these areas will give caring message to employees. They feel company cares about them as it cares about its business. This helps to develop attachment towards company and feel like another home. This is very difficult for all company to develop these feelings in resources; get use of surplus funds and benefit your organization.

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E-Learning Through Smart Watches – Finding Possibilities

Smart Watches

E-Learning is the name of the service which delivers learning solutions through any possible electronic platform in the most convenient and effective way for learners. The ever evolving technology offers delivery platforms for learning designers to opt and provide most suitable learning solution products.

If technology meets the imagination, smart watches are going to be new trend in the market. As content developers, we must be aware and prepare for new delivering platforms. Thinking of delivering content on smart watches should not be taken as jumping on every new technology to deliver learning. Still learners can learn sitting under the tree; the most ancient way we know of group learning. The point is to address learners in best possible way. In few days the learners will become users of new technologies and change their living style in accordance to it. We can’t developcontent for older ways/platforms of which learners are not users. The new paradigm is of learner centered, we need to mold our strategies or approaches as per the learner.

Launch of Apple watch is not the first smart watch, already similar products are in the market from other technology giants. This trend will move further with new features and specifications to offer more and more applications of daily life, so the learning. The learning companies should prepare themselves and develop ways to deliver effective learning solutions for these wearable technology platforms.

Transition from Desktop to mobile is still in process, there is a large portion of the industry which still struggling to develop content for mobile devices. Now a new challenge emerged to develop content for micro screens. The companies which are already in developing content for mobile devices may not face it as difficult as those who don’t. Still it is a great challenge to deliver content developed in different styles of content presentation such as animations, diagrams, images etc.

Above all challenges, it has great potential to reach more learners anywhere for more time of the day with wide range of subjects. We can expect applications to come-up in the smart watches market to deliver learning content. Considering its small screen size, developing content again in traditional style of slides couldn’t be a good idea. Content designer should invent new creative ideas suitable for wearable technologies. The one option could be like Branching Scenarios (or Skip Survey) where learner makes decisions based on the situations posed on him/her. The challenge in smart watches is to develop content for small interaction area or small screen to present content like slides (for big screens like desktops, laptops, tabs or large screen smartphones). It is now clear that we can’t go with slide wise presentation of content with wearable technologies; there must be some other way to make learners learn.

An another wearable devices which is much different compare to smart watch is ‘Google Glass’. On similar line, more devices come in future with different challenges and opportunities; as content/learning designers we must be creative enough to deliver content effectively.

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Making Mobile Learning Implementation More Effective

Mobile Learning

The amalgamation of mobile communication and handheld devices has brought about tremendous revolution in the field of learning and education. The world is changing and it’s changing with a faster speed and it’s considered to be the need of an hour to have the flexibility in the context of learning and enhancing the skills on a regular basis throughout the career with more flexibility and convenience.

When we talk about mobile learning, the challenges and concerns which come across our minds are the areas related to implementation. As we all know the technology is growing and ever changing with a lightning speed and all the major players into mobile technology are in to defeat each other in the race to grab better pie in the market. The challenging situation arises for the mobile learning devices as to have the universally acceptable technology to go with all the devices and to keep the clients happy and satisfied for a longer time and giving the clients the value for their money which they have invested for the development of the content. The crucial or the decisive aspects we need to take care while planning implementation of mobile learning will need detailed planning and understanding of the whole context. When we think in context of content designing, mobile learning and its content designing is not very different from other forms of content development. When we comprehend the different aspect of learning they are not really different from mobile learning as such except in terms of context. The different aspects which have to be taken into consideration for the proper and effective implementation of mobile learning will have following dimensions:

  1. Crisp, simple and short content

    It goes the same way as all the other form E-Learning content development designing formats, as we are supposed to have very crisp and simple content to designed for mobile devices, as concentration span for the audience or rather learners using mobile devices is very short so content shouldn’t me more than five minutes as the possibilities for deviation and lack of concentration would play a major role if the content is very lengthy and that will dishearten the learners to have interest in the whole process of learning.

  2. Less congregated information

    If the information or the inputs provided is really complex and tiresome the learners will lose interest and it would dampen the whole process of learning altogether so keeping the learning content simple and interesting will keep the mobile learners interested to hooked to learning. The other context which relates to density of the content is related to adaptability of the content to particular devices. Which might be a concern as there might be certain limitation to devices about the density of the content to be played on them.

  3. Apt use of multimedia

    The utilization of multimedia plays a very important role in the process of E-Learning as to add visual effects compensates the absence of teacher or the trainer. But if we think in context of costing then it’s really crucial that we use the multimedia i8n a more sensible and concrete way as to provide productivity then just add aesthetic value to the content. Splash animations and graphics can be avoided as they are purely aesthetical and they add any extensive value to the content except the cost of the content. We can mention some high end devices as iPads which can be used in offline mode as well, where the download cost can be avoided to an extent. And there might be a possibility in future to have many high end or compatible devices to have cost cutting edge.

  4. Elements of collaboration

    Mobile devices have tremendous scope for blended program. It’s an exceptional technology to facilitate communication between peers, experts, and mentors. It adds tremendous value to human learning as interaction had tremendous scope for facilitating learning.

  5. Providing content integrated with tools

    Apart from content, tools should also be integrated. the latest ability to comprehend applications for specific hardware also provide lots of Geo-location based tools, social networking tools, access to search and information database, customized calculators, newsreaders, games, simulation etc. while designing mobile learning, there are certain dimensions which have to be born in mind for the reference mobile devices. This can be done as to target the platform those mobile devices are going to be used.

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Factors effecting cost of Elearning

Elearning

“Costing e-Learning is much like peeling an onion… there are many layers, they don’t ever seem to end, and sometimes it really smells. … if you understand the variables involved in determining costs you can take the magic right out of the process. Don’t be misled that it’s easy though; there are a lot of variables to consider!”

With the advent and proliferation of Elearning, The most remarkable feature which is attributed to the Elearning content development is the cost effectiveness of Elearning training delivery. But it’s not as simple as it is stated above and there are many aspects and dimensions which will form the final quotation of costing and implementation. And that again says that Elearning training will always remain to be more cost effective then the instructor based training delivery but the dimensions crucial to be mentioned here will play decisive role in understanding the different ways of variations in Elearning course development to make things clearer and transparent.

The following are few of the important aspects impacting cost of Elearning course development.

The most crucial aspect impacting cost of Elearning course development is Graphics and Multimedia. Since the instructors are unavailable in this mode of training and learning, the interactive addition of multimedia and Graphics compensates the absence of instructors and makes the learning and training more interactive, exhaustive and effective.

In other words we can say that the complexity and simplicity of Multimedia and Graphics will directly impact the cost of Elearning course development and the varied dimensions related to Multimedia and Graphics would the following dimensions:

  • Animated video editing
  • Enhancement and editing of the content
  • Custom made narration
  • Production of custom made video and 3d Animation

Here it is extremely important to mention that complexity or variation in context of Multimedia and Graphics will have strong impact on final costing of the product or the online content and delivery.

In case of linear course development, where the simple text based assessment is involved as the navigation would be standard and typical templates would be used for course development and in turn would take the costing towards the lower spectrum. But when we talk about the training with varied decision points and in that case different custom mapping would be created leaving no room or less possibility of re using the already existing templates.

The Elearning course development where there are possibilities of conditional branching, the cost of Elearning development will surely shoot up. These types of advanced course development would have Large number of hands on exercises, advanced level of navigation, custom pages and conditional interactive components.

Development time for instructional design

The time spent in designing the course ware is crucial from the inception of storyboard to the completion of final content or we can say in other words the kind of effort needed to complete the content plays a decisive role in the cost of Elearning development.

Here again there are some specification as to how the Elearning course development will take shape and what are the other dimensions being involved in overall costing of the Elearning content.

If the basic structure is not ready and there are no storyboards existing, the time and effort would be more and thus the costing would go higher, while in case of basic structure and storyboard in place will speed up the process of content development and would lower the cost of courseware development.

As in the case where there is no structure ready or the storyboard not in place will increase the number of subject matter expert and instructional design hours, resulting in increased cost of the whole development process. In case of highly specialized training modules, the time consumption increases manifolds to facilitate planning and implementation as the content does not exist, except in the imagination of the subject matter experts so planning here again plays an important role in time consumption and formulation of the desired content requirement. In this scenario again the cost goes really high.

The other crucial aspect affecting the cost of Elearning content development would be standards compliance, usability testing etc, which is supposed to be added in overall and final costing of the Elearning content development.

Addressing all the above mentioned specification for content development will make the process of Elearning development effective and user friendly would help the industry to be competent enough to take up the challenges in smooth way and deliver performance and competitive advantage as well.

The understanding of the above mentioned guidelines will enable the industry to have uniform playing fields for all the vendors, in turn would standardize the process as a whole.

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