Possibilities of making classroom based practical via e-Learning

I was working on an e-Learning module on how to “tie a knot to restrain load on the vehicle.” Till date, I have developed more than 1500+ hours of courses. But for the first time, I’ve got a situation where I felt as if I was running out of ideas to make the course interactive.

The challenge here was to teach the user how to work around with the ropes. If training was on software simulation, then gamification, scenarios and drag & drop would have made the things interactive. But here it was working with ropes and I was not sure how to make it interactive.

Initially, I used static images with explanatory text to explain the procedure on how to tie a knot. Later, I realised that it was not allowing the learners to practice it in a virtual environment. So, I tried to make multiple choice questions, but again I felt it was not so engaging.

By making the real time video or 2D animation, the content can be presented in a good format but budget will go up. More importantly, the client was expecting an activity which is more near to the reality.

Then I searched on web for ideas which can make my life easy. After browsing many websites and considering the flexibility available in Articulate Storyline, I’ve made an activity which gave a satisfactory output.

The output is interesting, engaging and near to the reality. Using the same methodology, here is an example of what we have developed on “How to tie a Tie?” Please experience the solution and provide your feedback.

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